Wednesday, May 21, 2008

Everything that's new in the Flash Player 10 beta docs

Adobe has released the docs for the Player 10 beta. I went through and made a list that shows you the classes, properties, methods, events, and constants that are new to Flash Player 10.

Enjoy.

adobe.utils.package: MMEndCommand()

Top-Level:
Vector


flash.utils.ByteArray: inflate(), deflate()
flash.ui.MouseCursor
flash.ui.ContextMenuClipboardItems
flash.ui.ContextMenu: clipboardItems, clipboardMenu, link
flash.text.engine.*
flash.system.Capabilities: hasColorCorrection
flash.system.Capabilities: domainMemory, MIN_DOMAIN_MEMORY_LENGTH
flash.net.NetStreamPlayTransitions
flash.net.NetStreamPlayOptions
flash.net.NetStreamInfo
flash.net.NetConnection: farID, farNonce, maxPeerConnections, nearID, nearNonce, protocol, unconnectedPeerStreams
flash.net.FileReference: data, load(), save()
flash.media.SoundCodec
flash.media.Sound: extract(), sampleData
flash.media.Microphone: codec, encodeQuality, framesPerPacket
flash.geom.Vector3D
flash.geom.Utils3D
flash.geom.Transform: matrix3D, perspectiveProjection, getRelativeMatrix3D()
flash.geom.PerspectiveProjection
flash.geom.Orientation3D
flash.geom.Matrix3D
flash.filters.ShaderFilter
flash.events.ShaderEvent
flash.events.Event: CLEAR, COPY, CUT, PASTE, SAMPLE_DATA, SELECT_ALL
flash.display.Stage: enableColorCorrection
flash.display.ShaderPrecision
flash.display.ShaderParameterType
flash.display.ShaderParameter
flash.display.ShaderJob
flash.display.ShaderInput
flash.display.ShaderData
flash.display.Shader
flash.display.MovieClip: currentFrameLabel
flash.display.InteractiveObject: clear (event), copy (event), cut (event), paste (event), selectAll (event)
flash.display.Graphics: beginShaderFill()
flash.display.DisplayObject: blendShader, rotationX, rotationY, rotationZ, z, globalToLocal3D(), local3DToGlobal()
flash.display.BlendMode: SHADER
flash.display.BitmapData: histogram
flash.desktop.ClipboardTransferMode
flash.desktop.ClipboardFormats
flash.desktop.Clipboard

Was this post helpful to you? If so, please consider making a small donation to keep this blog going.

0 Comments:

Post a Comment

<< Home